How Isaac Newton could help you beat the casino at roulette
Imagine walking into a casino with a computer strapped to your chest. Solenoid electromagnets thump against your body telling you where to place your bet on the roulette table. Suddenly, you start getting electric shocks. You rush to the toilet to undertake emergency repairs, hoping that the casino staff do not realise what is happening. In the late seventies, graduate student Doyne Farmer and colleagues did just that – with purpose-built computers that could predict where a roulette ball would land. The project, described in the book The Newtonian Casino (published as The Eudaemonic Pie in the US), was, however, difficult and fraught with technical problems. The team never really found a reliable way of doing it. But decades later, is it any closer to becoming a reality? In a game of roulette, the croupier spins a wheel in one direction and a ball in the other direction. Players then place bets on where the ball will land by choosing either a single number, a range of numbers, the colours red or black or odd or even numbers. 789bet of the physics behind the movement of the ball and wheel is pretty solid – governed by Newton’s laws of motion. As the ball slows, gravity takes hold and it falls into one of the numbered compartments. It is predictable when the ball will leave the rim. However once it does, the route it takes to a numbered slot is less so. This is because the ball bounces around as it strikes various obstacles. Every roulette wheel is slightly different. Atmospheric conditions continually change and the wheel itself has features that encourage randomness – such as the size of the frets between the numbers and the diamond-shaped obstacles that intercept the ball as it falls down to the wheel. This means that you cannot predict the exact number where the ball will land. But you only need to know which area of the wheel the ball will land and you can gain a massive advantage over the casino – more than 40%. This is a huge swing from the 5.26% margin that US casinos have over players – often referred to as the house edge. In Europe it is only 2.7%, as the wheel has only one zero (a US wheel has two zeroes). Sweaty experiments When Farmer and his team entered the casino for the first time, two people were wearing computers. One had a computer built into his shoes, with the task of inputting data by tapping switches under the toes. This computer performed two main functions. One was to adjust parameters for each wheel before a game, such as the rate at which the ball and wheel slowed down, and the velocity of the ball when it fell off the track. They also had to determine whether the wheel exhibited any tilt. The second job was during live play. The player with the shoe computer tapped the toe switches each time a certain point (typically the double zero) on the wheel passed by and also when the ball passed by. Using this information, the program could calculate the speed of both the wheel and the ball – thus knowing when the ball would start to fall. Knowing the relative positions of the ball and the wheel meant that a prediction could be made about where the ball would finally land. The computer then had to transmit the prediction to the person wearing the second computer. This was achieved by weak radio signals.